Aftersoul
Game Information
Developer
RoadsVersion
v0.4.0.0 Exclusive EA
Engine
Unreal Engine
Release Date
Jan 4, 2026
Last Update
Jan 17, 2026
Censorship
Uncensored
Overview
Aftersoul plunges you into a world ravaged by demons, where you lead a party of adventurers in search of answers about yourself and these chaotic lands.
The Story
In Aftersoul, you awake with no memory in a world torn apart by demonic forces. As you journey through the remnants of civilization, you'll uncover your past while battling monstrous creatures and unraveling the mystery behind the chaos.
Gameplay & Mechanics
Explore a vast, procedurally generated world filled with dangerous foes and tantalizing secrets. Manage your party's resources, upgrade their abilities, and make tough decisions that shape the story. Engage in strategic turn-based combat, navigate intricate dungeons, and uncover hidden treasures. Alongside this, indulge in numerous adult interactions with monster girls, featuring a variety of fetishes like transformation, corruption, and group sex.
Key Features
- Explore a vast, procedurally generated world filled with danger and discovery.
- Manage your party's resources and upgrade abilities for strategic turn-based combat.
- Engage in adult interactions with monster girls, featuring diverse fetishes.
- Make tough decisions that shape the story and determine the fate of the world.
Download and play Aftersoul now on Gaxload.
Installation
1. Extract and run.
Changelog
- v0.4.0.0 - EARLY ACCESS
- + Added Rookie hangout content!
- + Added Rookie hot springs content!
- + Additional Sage bindings content!
- + New [???] Plant options after winning an encounter!
- + New Hunter scene in the Den after the end of the Estate!
- + Polish, Bug Fixes, and Streamlined Journal!
### 0.3.3 -
- v0.3.3 -
### 0.3.8
- v0.3.8
- N/A
### 0.3.2
- v0.3.2
- +Cultist Story Quest + New Characters!
- +4 New Enemies!
- +Poison Debuff added!
- +Hidden Glades added!
### 0.3.1
- v0.3.1
- N/A
### 0.3.0
- v0.3.0
- Story
- +Experience the Wolven Den and production questline!
- +The Knave can be found in the Forest again! Shopping for a certain amulet from the Wolven Vendor and progressing Greyhaven's questline might progress his story.
- +The beginning portion of the Estate is now navigatable!
- +Added a Journal tab that can be used to check your progress on certain quests.
- +Added a Fast Travel System that can be unlocked by meeting Quill at your encampment.
- Combat
- There are currently ~25 skills available - expect them to be tweaked/adjusted throughout development.
- +Skill Type: Passive - Some skills can only be triggered by meeting specific conditions, such as by getting struck
- +New Debuff: Burn - Deals periodic damage based on a % of your MAGIC DMG. Ignores DEFENSE mitigation.
- +New Debuff: Exposed - Removes 10% of DEFENSE from the next incoming attack, per stack. Stacks halved when struck.
- +New Buff: Barrier - Halves the damage of the next incoming attack. This calculation happens before DEFENSE mitigation. Buff removed when struck. Exposed breaks Barrier.
- +Added a system to balance plant enemy encounters around party level.
- +Enemy Behavior: Respawn - Some enemies respawn after X seconds of inactivity.
- +Enemy Behavior: Retaliate - Some enemies only spend their turn when attacked.
- +Enemy Behavior: Skill Rotation - Some enemies cycle between various skills (this can also adjust their turn speed).
- Pathways
- +Updated Pathway UI. This should simplify visuals a bit!
- +Implementation of Character Abilities, starting with Hunter (this has its own window in Pathway UI).
- Characters
- +Boss - Den - the leader of the Den, content to settle down in the caverns.
- +Wolfpack Leader - Forest - a self proclaimed leader of a group of wolves, eager to level up.
- +Arson - Forest/Den - the magically attuned fire wolf, who gets a bit too worked up.
- +Rookie - Forest/Den - a budding apprentice, looking to show his worth.
- +Plant Wolf - Ancient Woods - the unhinged wolf, that may be a bit too obsessed with plants.
- +Locke - Ancient Woods - a skilled swordsman, tasked with resolving the 'plant situation'.
- +Wolven Guard - Den - the responsible wolf, who takes pride in training his wolves.
- +Carp - Den/Greyhaven - a dedicated craftsman, who pines badly for his place in the world.
- +Forge - Greyhaven - a stubborn artisan, who doesn't really have time for nonsense.
- +Swordwolf - Den - a really standoffish guy, that takes himself quite seriously.
- +Quill - Everywhere - the messenger bird, who always seems to find a way to say very little.
- Shops & Smiths
- +Production Resource - a resource system tied to Production Shops, unlocked at Carp's workshop in the Den.
- +Introduced 'Shops' into the game, where you can spend Ether or Production.
- +Implemented the entire Carp Production Questline, which is intended to be completed throughout Act 1.
- +Added Forge's Production area at the end of Carp's questline, which will store all future production quests.
- Optimization
- +STABILITY - a new image loading system - experimental, as it may cause some images to not load correctly. (note: if anything loads as a pure white background or border, you are experiencing an issue caused by this new system. please inform me if you see this!)
- +Plenty of behind the scenes bug fixes and efforts to optimize play.
- Balancing / Pacing
- +RECHARGE stat values gained should be higher to make up for the change to mana.
- +HEALTH regens after combat resolves (up to a maximum of 20 HEALTH).
- +The rate of TURN SPEED is now based on the number of active party members (solo party is 2x faster global turnspeed).
- Note: This might not be working on DoT effects, rip I ran out of time.
- +Moved the Physical Trainer unlock to the earlier stage of Carp's production quest (no longer requires progression on the sword questline).
- +Whirlwind has been nerfed. 20 -> 40 mana cost (rip whirlwind, you'll never make me stop using you)
- +Defense scaling moves have been doubled in effectiveness. This might have been too much of a buff.
- +Thrust now has targeting that makes sense.
- +Ether Arrow damage has been buffed. 100 -> 200% magic damage.
- +Removed the skip that bypasses unlocking Shade's questline, requiring initial discovery and exploration of the Den with Hunter.
### 0.2.6
- v0.2.6
- ( ! ) - +10k words worth of new content!
- ( ! ) - New plant encounters!
- ( ! ) - Fast travel implemented!
- ( ! ) - Go hang out with the Knave!
- ( ! ) - Boss can now Train skills!
### 0.2.5
- v0.2.5
- ( ! ) - +12k words worth of new story content!
- ( ! ) - Finish the Wolven Road production questline! (will eventually be scaled to be a harder challenge)
- ( ! ) - Hang out with Boss! Give him some ether!
- ( ! ) - Quest Log incorporated for all existing quests!! (Fast travel has yet to be implemented)
### 0.2.4
- v0.2.4
- ( ! ) - +15k words worth of new story content!
- ( ! ) - Work with Carp to develop more of the Den! (Renovate Housing, Upgrade Shop II, and more!)
- ( ! ) - A new demon has been spotted - check around to spot a certain journalist!
### 0.2.3
- v0.2.3
- Initial F95 Release