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Ongoing
v0.9.5.2
Bad Memories
Game Information
Developer
recreationVersion
v0.9.5.2
Engine
Ren'Py
Release Date
Aug 20, 2025
Last Update
Jan 18, 2026
Censorship
Uncensored
Overview
Bad Memories immerses you in a gritty, animated harem experience where your past haunts your present. Can you face your demons and find solace in pleasure?
Gameplay & Mechanics
Explore a rich sandbox environment, engaging in heated encounters with various women, each with their own desires and preferences. Manage your relationships, navigate complex social dynamics, and indulge in a wide array of explicit animations. Your choices shape the story, leading to multiple endings.
Key Features
- Animated 3DCG Graphics: Immerse yourself in stunning animated scenes that bring the game's erotic content to life.
- Harem Management: Balance your relationships with multiple women, each with her own personality and preferences, to avoid conflicts and maintain a harmonious household.
- Incestuous Temptations: Confront your past as you engage in taboo relations with step-siblings and other forbidden fruits.
- Corruption Mechanics: Watch as your protagonist's moral compass wavers under the influence of drugs and debauchery, leading to new abilities but at a cost.
Installation
1. Extract and run.
Changelog
### 0.9.5.2
- v0.9.5.2
- Gallery Overhaul Beta (kind of)
- Sorry, this is not a content update.
- This time I have a Beta for you to test... well, kind of, it's not really a beta, since the content itself works, but I changed the Gallery code so much, it's basically a complete overhaul. I've tested everything and had a few other people try it by sending them the new gallery script and everything seems to work, but without updating the full game (several script-files have changed and some image names), I can't really be a 100% sure.
- I've had a lot of trouble with the old gallery, the code was a mess (well it still is tbh, but it's a lot better than before xD) and it desperately needed an overhaul, so I did that, changed a lot of code, optimised a few things, shortened or combined some of the code, changed the design slightly, etc..
- There are also a few new images and some I had to change/replace, since there was no possible way to get them without using the dev console, for those you might need to replay the specific scene for them to show up.
- Aside from the gallery I've added 2 new animations and a few render to the latest Kat scene (male MC only for now). This is no content update, but since I had them done and ready I thought I'll include them as a small encouragement
- ;)
- Have fun and as usual, if you find any bugs or errors, let me know!
### 0.9.5
- v0.9.5
- - a little under 1000 render
- - 24 animations
- - fixed several issues with the gallery and I'm still working on expanding it's functionality,
- - fixed issues with the naming option in the settings,
- - added an option for how Jada calls the MC in game, so you can change it whenever you want,
- - fixed and/or reworked parts of a few older scenes
### 0.9.1
- v0.9.1
- - Fixed several typos
- - Fixed scenes triggering even when not on the corresponding route
- - Fixed wrong scenes triggering at certain points
- - added some additional renders and two animations to one specific scene
- - added missing renders for two scenes (in one scene it was actually just the wrong image link)
### 0.9
- v0.9
- - ~1600 Render
- - 24 Animations
- - Several bug fixes and adjustments
- - New settings
- - Fixed and expanded some older scenes
- - Removed the color picker, since it was more trouble than worth it (added other settings in it's place, nothin fancy though)
- - I got most older saves to work again, but there will still be some that won't work and that won't change with the next update either.
### 0.9b (leaked) Beta
- v0.9b (leaked) Beta
- Currently there are a little over 1400 renders and 23 animations for this update, but of course I'm still working on it, so there will be more.
- There are several fixes included in the update, some adjustments, new settings, and I've also decided to remove the color picker for the text completely. It's just such a mess and causes more trouble than it's worth tbh.
- There are still renders missing, and not all of the scenes are final, but overall, everything is mostly there, and it will give you a good look of what the full update is going to be.
- As usual with beta's, expect bugs and maybe some weird stuff happening.
- I can't guarantee everything working without such beta's.
- I also can't guarantee save compatibility anymore from this point onwards, at least up until version 1.0 (we're at 0.9, so...), since I have to make several code changes for the final release, and will remove temp fixes I did ages ago for save compatibility between updates, those will be redundant in the final release.
- Anyway, I hope you'll have fun testing the beta, and please report any bugs you might find.
### 0.8.5
- v0.8.5
- - 171 Render
- - 10 Animations
- - fixed the Gallery
- - added new scenes from 0.8+ to the gallery
- - reworked the Settings (aka preferences) menu
- - added some QOL settings (see the settings menu)
- - general QOL improvements
- - fixed some code issues
- - added italian and french languages (0.8, not updated to 0.8.5, yet)
### 0.8.1
- v0.8.1
- - fixed save file issue
- - fixed some grammar
- - added mac standalone
### 0.8
- v0.8
- - 972 Render
- - 27 animations
- - this time it's a more story focused update, but there are still some (new) naughty bits
- - aside from the main story, there's also a pretty long (and hot) scene with Steph (the co-worker), and I can really only recommend to go for it, even if you didn't pursue her, yet.
- Gallery update will come at a later point, I haven't added the new scenes, yet.
### 0.8 (leaked) beta
- v0.8 (leaked) beta
- - new scenes
- - new render
- - major code changes/improvements
- - Improved and corrected some older scenes, including renders and dialogues
- - changed the map layout somewhat to make room for future scenes/places
### 0.7.6
- v0.7.6
- - bug fixes
### 0.7.5
- v0.7.5
- - 839 new render
- - 56 new animations (some combined to one)
- - re-made some older stuff
- - added new stuff to the gallery (yes, this time I actually remembered it)
- - minor fixes, mostly typos and bad grammar
- - added some new sfx
### 0.7.1
- v0.7.1
- - bug fixes
### 0.7
- v0.7
- - some new scenes
- - changed some old scenes
- - a few new render
- - some animations
- - did some code stuff
- - did some UI thingies
### 0.6
- v0.6
- - new scenes...
- - ~400-500 new render
- - 25 new animations (~1300 render)
- - lot's of fixes and code changes
- - changed a lot in the gallery, so old scenes/saves might not work correctly in the new version
- - re-rendered some older render
- - changed some older scenes, added a little extra scene in the beginning
- - new special render
- - again, too much stuff to remember all of it^^
### 0.5.2
- v0.5.2
- - fixed a bug that revealed content in the gallery before reaching the content in the game
### 0.5.1
- v0.5.1
- - fixed gallery
- - added "special content"
- - bug fixes
- - reworked the main menu (it will also stay in place now when you use the font size and line spacing slider)
- - fixed some minor errors in the new scenes
- - re-rendered some older render
- - probably some other stuff I already forgot...
### 0.5
- v0.5
- - new scenes (duh)
- - ca. 400 new render
- - 30 (31) new animations
- - smaller bug fixes
- - changed/added a variable in the last scene of 0.4.1 (Jada scene) that should change the way she she addresses MC from that point on
- - fixed a bug that prevented the textbox to stay hidden after loading (thx
- the66
- )
- - changed the design of the start menu
- - added an automatic quick save function right before the end of the current content (so you don't have to do it manually)
- - Gallery is hidden for now until I find a way to fix it
### 4.0.1
- v4.0.1
- - the "change camera" function had a bug that made it necessary to click twice to change the view after the first click; fixed
- - bigger "thinking" font size
- - added the option to increase the font size in preferences
- - changed how the mc name variable is saved (again), that hopefully prevents the random loop error some people had
- - made a small code change in the gallery, I didn't add new content, but this change should allow to see both, male and female scenes when seen in game
- - added missing render and animation
- - added a few new render at the end
### 0.4
- v0.4
- - bug fixes
- - re-rendered some older scenes
- - changed the base sound preferences for sfx
- - added a few sfx here and there
- - changed dialogue font
- - changed the UI a bit... again...
- - slighty changed dialogue names, so they are better readable without a textbox
- - new scenes
- - ca 300 new single render, 12 new animations (ca 2300 render combined)
- - probably forgot some other changes I did...
- - probably also forgot to change some things in the game that I wanted to change^^
### 0.3.1
- v0.3.1
- Simple Bugfix
- V0.3
- Added gallery (still in beta)
- Added possiblity to hide the textbox (shows text only) at the start of the game and in preferences
- Added native support for other (custom) languages (ask if you need more info)
- New scenes (two days)
- Fixed even more engrish and typos
- Minor UI changes (again...)
- Fixed room/map names (they won't stay on screen when you switch from one map/room to another anymore)
- Rerendered some older render
- I did some other stuff as well, but I lost my changelog file (the same file that included the planed scenes) and simply don't remember it all
- :(
- V0.2.1
- Fixed a lot of grammar in almost every file of the game (thx
- SoiCowboy
- and
- I'm Not Thea Lundgren!
- )
- Added missing variables
- Added future variables
- Fixed some minor coding errors
- Added splash screen
- Added main menu theme
- Changed some dialogue in the scene with Jada in the car (it's still there, just flipped some sentences)
- Smaller code changes (quality of life)
- V0.2
- Added the last missing femC image
- New male and female saves are named accordingly from now on
- Fixed some typos, grammar and engrish
- Room/Map names are shown now when hovering over them
- Swapped some imagemaps to imagebuttons
- Added new scenes
- Changed the layout a bit
- Note on V0.2:
- This is actually more like a 0.2.5 because the last update should have been 0.2, so there are scene from 0.2 in it that didn't make it into the last update and about 1/2 to 3/4 of 0.3.
- The new save system (male and female) sadly only works on new saves (new game) and not on quick saves. I haven't find a way to fix this yet.
- I'm still not happy with the layout/UI but I didn't want to hold the update back just because of it.
- I've switched from Daz 4.10 to 4.11 in between this and the last update, so some of the render might look a bit different than before.
- I had to drop 1 animation (actually 2, male and female) and use images instead, because there was a glitch in it I wasn't able to fix until now :/
- V0.1.6
- -fixed wrong image compression for Android for some of the newer scenes (damn you photoshop for doing it again!)
- -reworked the UI a little bit (it's a nightmare and it doesn't even look much better
- :cry:
- )
- -fixed femC using male dialogue in some places
- -added missing femC images
- -fixed some minor typos and wording here and there
- -added ...someting else too
- :p
- V0.1.5
- -Image compression (6 Images had wrong compression which caused an error in the android version)
- -notify screen timing
- -fixed one animation not playing well on android
- -fixed typos
- -fixed name font scaling (was too big for some names)
- -female mc added
- -new scenes added
- -several code changes (should not affect the "gameplay", but maybe some saves in future updates)
- V0.1 Beta release
- v0.9.5.2
- Gallery Overhaul Beta (kind of)
- Sorry, this is not a content update.
- This time I have a Beta for you to test... well, kind of, it's not really a beta, since the content itself works, but I changed the Gallery code so much, it's basically a complete overhaul. I've tested everything and had a few other people try it by sending them the new gallery script and everything seems to work, but without updating the full game (several script-files have changed and some image names), I can't really be a 100% sure.
- I've had a lot of trouble with the old gallery, the code was a mess (well it still is tbh, but it's a lot better than before xD) and it desperately needed an overhaul, so I did that, changed a lot of code, optimised a few things, shortened or combined some of the code, changed the design slightly, etc..
- There are also a few new images and some I had to change/replace, since there was no possible way to get them without using the dev console, for those you might need to replay the specific scene for them to show up.
- Aside from the gallery I've added 2 new animations and a few render to the latest Kat scene (male MC only for now). This is no content update, but since I had them done and ready I thought I'll include them as a small encouragement
- ;)
- Have fun and as usual, if you find any bugs or errors, let me know!
### 0.9.5
- v0.9.5
- - a little under 1000 render
- - 24 animations
- - fixed several issues with the gallery and I'm still working on expanding it's functionality,
- - fixed issues with the naming option in the settings,
- - added an option for how Jada calls the MC in game, so you can change it whenever you want,
- - fixed and/or reworked parts of a few older scenes
### 0.9.1
- v0.9.1
- - Fixed several typos
- - Fixed scenes triggering even when not on the corresponding route
- - Fixed wrong scenes triggering at certain points
- - added some additional renders and two animations to one specific scene
- - added missing renders for two scenes (in one scene it was actually just the wrong image link)
### 0.9
- v0.9
- - ~1600 Render
- - 24 Animations
- - Several bug fixes and adjustments
- - New settings
- - Fixed and expanded some older scenes
- - Removed the color picker, since it was more trouble than worth it (added other settings in it's place, nothin fancy though)
- - I got most older saves to work again, but there will still be some that won't work and that won't change with the next update either.
### 0.9b (leaked) Beta
- v0.9b (leaked) Beta
- Currently there are a little over 1400 renders and 23 animations for this update, but of course I'm still working on it, so there will be more.
- There are several fixes included in the update, some adjustments, new settings, and I've also decided to remove the color picker for the text completely. It's just such a mess and causes more trouble than it's worth tbh.
- There are still renders missing, and not all of the scenes are final, but overall, everything is mostly there, and it will give you a good look of what the full update is going to be.
- As usual with beta's, expect bugs and maybe some weird stuff happening.
- I can't guarantee everything working without such beta's.
- I also can't guarantee save compatibility anymore from this point onwards, at least up until version 1.0 (we're at 0.9, so...), since I have to make several code changes for the final release, and will remove temp fixes I did ages ago for save compatibility between updates, those will be redundant in the final release.
- Anyway, I hope you'll have fun testing the beta, and please report any bugs you might find.
### 0.8.5
- v0.8.5
- - 171 Render
- - 10 Animations
- - fixed the Gallery
- - added new scenes from 0.8+ to the gallery
- - reworked the Settings (aka preferences) menu
- - added some QOL settings (see the settings menu)
- - general QOL improvements
- - fixed some code issues
- - added italian and french languages (0.8, not updated to 0.8.5, yet)
### 0.8.1
- v0.8.1
- - fixed save file issue
- - fixed some grammar
- - added mac standalone
### 0.8
- v0.8
- - 972 Render
- - 27 animations
- - this time it's a more story focused update, but there are still some (new) naughty bits
- - aside from the main story, there's also a pretty long (and hot) scene with Steph (the co-worker), and I can really only recommend to go for it, even if you didn't pursue her, yet.
- Gallery update will come at a later point, I haven't added the new scenes, yet.
### 0.8 (leaked) beta
- v0.8 (leaked) beta
- - new scenes
- - new render
- - major code changes/improvements
- - Improved and corrected some older scenes, including renders and dialogues
- - changed the map layout somewhat to make room for future scenes/places
### 0.7.6
- v0.7.6
- - bug fixes
### 0.7.5
- v0.7.5
- - 839 new render
- - 56 new animations (some combined to one)
- - re-made some older stuff
- - added new stuff to the gallery (yes, this time I actually remembered it)
- - minor fixes, mostly typos and bad grammar
- - added some new sfx
### 0.7.1
- v0.7.1
- - bug fixes
### 0.7
- v0.7
- - some new scenes
- - changed some old scenes
- - a few new render
- - some animations
- - did some code stuff
- - did some UI thingies
### 0.6
- v0.6
- - new scenes...
- - ~400-500 new render
- - 25 new animations (~1300 render)
- - lot's of fixes and code changes
- - changed a lot in the gallery, so old scenes/saves might not work correctly in the new version
- - re-rendered some older render
- - changed some older scenes, added a little extra scene in the beginning
- - new special render
- - again, too much stuff to remember all of it^^
### 0.5.2
- v0.5.2
- - fixed a bug that revealed content in the gallery before reaching the content in the game
### 0.5.1
- v0.5.1
- - fixed gallery
- - added "special content"
- - bug fixes
- - reworked the main menu (it will also stay in place now when you use the font size and line spacing slider)
- - fixed some minor errors in the new scenes
- - re-rendered some older render
- - probably some other stuff I already forgot...
### 0.5
- v0.5
- - new scenes (duh)
- - ca. 400 new render
- - 30 (31) new animations
- - smaller bug fixes
- - changed/added a variable in the last scene of 0.4.1 (Jada scene) that should change the way she she addresses MC from that point on
- - fixed a bug that prevented the textbox to stay hidden after loading (thx
- the66
- )
- - changed the design of the start menu
- - added an automatic quick save function right before the end of the current content (so you don't have to do it manually)
- - Gallery is hidden for now until I find a way to fix it
### 4.0.1
- v4.0.1
- - the "change camera" function had a bug that made it necessary to click twice to change the view after the first click; fixed
- - bigger "thinking" font size
- - added the option to increase the font size in preferences
- - changed how the mc name variable is saved (again), that hopefully prevents the random loop error some people had
- - made a small code change in the gallery, I didn't add new content, but this change should allow to see both, male and female scenes when seen in game
- - added missing render and animation
- - added a few new render at the end
### 0.4
- v0.4
- - bug fixes
- - re-rendered some older scenes
- - changed the base sound preferences for sfx
- - added a few sfx here and there
- - changed dialogue font
- - changed the UI a bit... again...
- - slighty changed dialogue names, so they are better readable without a textbox
- - new scenes
- - ca 300 new single render, 12 new animations (ca 2300 render combined)
- - probably forgot some other changes I did...
- - probably also forgot to change some things in the game that I wanted to change^^
### 0.3.1
- v0.3.1
- Simple Bugfix
- V0.3
- Added gallery (still in beta)
- Added possiblity to hide the textbox (shows text only) at the start of the game and in preferences
- Added native support for other (custom) languages (ask if you need more info)
- New scenes (two days)
- Fixed even more engrish and typos
- Minor UI changes (again...)
- Fixed room/map names (they won't stay on screen when you switch from one map/room to another anymore)
- Rerendered some older render
- I did some other stuff as well, but I lost my changelog file (the same file that included the planed scenes) and simply don't remember it all
- :(
- V0.2.1
- Fixed a lot of grammar in almost every file of the game (thx
- SoiCowboy
- and
- I'm Not Thea Lundgren!
- )
- Added missing variables
- Added future variables
- Fixed some minor coding errors
- Added splash screen
- Added main menu theme
- Changed some dialogue in the scene with Jada in the car (it's still there, just flipped some sentences)
- Smaller code changes (quality of life)
- V0.2
- Added the last missing femC image
- New male and female saves are named accordingly from now on
- Fixed some typos, grammar and engrish
- Room/Map names are shown now when hovering over them
- Swapped some imagemaps to imagebuttons
- Added new scenes
- Changed the layout a bit
- Note on V0.2:
- This is actually more like a 0.2.5 because the last update should have been 0.2, so there are scene from 0.2 in it that didn't make it into the last update and about 1/2 to 3/4 of 0.3.
- The new save system (male and female) sadly only works on new saves (new game) and not on quick saves. I haven't find a way to fix this yet.
- I'm still not happy with the layout/UI but I didn't want to hold the update back just because of it.
- I've switched from Daz 4.10 to 4.11 in between this and the last update, so some of the render might look a bit different than before.
- I had to drop 1 animation (actually 2, male and female) and use images instead, because there was a glitch in it I wasn't able to fix until now :/
- V0.1.6
- -fixed wrong image compression for Android for some of the newer scenes (damn you photoshop for doing it again!)
- -reworked the UI a little bit (it's a nightmare and it doesn't even look much better
- :cry:
- )
- -fixed femC using male dialogue in some places
- -added missing femC images
- -fixed some minor typos and wording here and there
- -added ...someting else too
- :p
- V0.1.5
- -Image compression (6 Images had wrong compression which caused an error in the android version)
- -notify screen timing
- -fixed one animation not playing well on android
- -fixed typos
- -fixed name font scaling (was too big for some names)
- -female mc added
- -new scenes added
- -several code changes (should not affect the "gameplay", but maybe some saves in future updates)
- V0.1 Beta release