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Ongoing v0.6 + Halloween DLC + Winter DLC

Goregasm

3.5
(6 votes)

Game Information

Version

v0.6 + Halloween DLC + Winter DLC

Engine

Unreal Engine

Release Date

May 1, 2026

Last Update

May 2, 2026

Censorship

Uncensored

Overview

Goregasm plunges you into a brutal, NSFW shooter experience where you'll fight endless waves of monstrous creatures in a hellish temple. Prepare for intense action and graphic violence as you unlock skills and upgrades to survive the onslaught.

Gameplay & Mechanics

Fight through relentless waves of abominations using your superpowers in this fast-paced, third-person shooter. Master fluid combat mechanics, dodge enemy attacks, and unleash powerful abilities to turn the tide of battle.

Key Features

  • Intense Shooter Action: Mow down hordes of monstrous foes with an arsenal of weapons and powers.
  • Evolving Gameplay: Each run becomes faster and more challenging as you progress through the temple.
  • Upgradable Skills: Unlock and upgrade new abilities to customize your playstyle.

Installation

1. Extract the archive. 2. Run "Goregasm.exe".

Changelog

### 0.6
- v0.6
- 05.01.2026 Release
- What’s new:
- Added pop-up tutorials for new players:
- • Movement tutorial
- • Temple (hub overview)
- • Fight tutorial
- The game should now feel more clear and welcoming at the start.
- • Fixed the cheats system.
- • Fixed various minor bugs and issues based on player feedback.
- 04.26.2026 Beta Build
- The Beta build for 0.6 is here and brings more polish to the finisher system.
- What’s new:
- • Added new visual effects during finishers — including focus effects, glitches, and dynamic zoom to make scenes feel more intense and cinematic.
- • Fixed a bug where monsters that spawned during a finisher could walk up to the player and play attack animations.
- Now enemies fully ignore the player during finishers
- and new monsters no longer spawn during the finisher
- to avoid logic issues while the scene is playing.
- • After a finisher, you now have
- 1 second of damage immunity
- to prevent unfair hits.
- • Monster textures have been improved — pixelation has been removed and some colors were reworked for a better overall look.
- • Fixed player camera tilt issues — the camera will no longer clip or sink into textures.
- 04.19.2026 Alpha Build
- Monster Finishers System
- Each default monster now has
- 2 finisher scenes
- during waves.
- This is something many of you have been asking about for a long time.
- Originally, this system wasn’t planned early in development because the focus was on Temple characters — which meant a lot of core functionality had to be reworked to make this possible.
- Now when a monster is
- stunned
- , you can press the finisher key (default
- F
- ) and a scene will play
- in the same location with the same monster
- .
- This mechanic took a lot of time to implement technically, but it allows finishers to feel much more brutal and integrated into gameplay.
- I really hope you’ll enjoy this addition.
- Jane Wardrobe Update
- Added a
- breast size slider
- for Jane inside the Wardrobe system.
- You can now adjust her body proportions to your personal preference.
- New Outfit
- A new
- Maid outfit
- has been added for Jane in the Temple.
- The Temple is very dirty… someone has to clean it.
- The Bridge — Level Rework
- The Bridge level has been visually reworked.
- The environment now feels more polished, atmospheric and closer to the aesthetic I originally wanted.
- Minor Fixes
- Various small bugs and issues reported by players have been fixed.
- Thank you for your support

### 0.5
- v0.5
- 03/20/2026 Release Build
- Version 0.5 is now officially released.
- What’s new:
- Added a new UI panel in the main menu
- Fixed various minor bugs and issues
- Added an alternative reverse NSFW scene for Cowgirl (Intimate LVL 5)
- 03/07/2026 Beta Build
- Game Settings Improvements:
- Minor fixes in various game settings
- Upscaling methods are now selected only through their dedicated settings panels such as DLSS Settings, FSR Settings, etc.
- The previous universal upscaling slider has been removed due to instability, bugs, and crashes
- A warning message now appears if incompatible settings are selected, for example DLSS together with DLAA anti-aliasing
- Crash Recovery Tool (New):
- A small C++ utility tool is now included directly in the game folder (GoregasmFatalFix.exe). It helps automatically fix common Fatal Error launch issues
- Video Settings Fatal Error Fix
- The tool removes saved video settings, restores defaults, and prevents manual file searching on disk
- Shader Compilation Fatal Error Fix
- The tool removes shader cache, forces recompilation, and avoids manual deletion of shader files
- Main Menu Update:
- Updated main menu visuals with a new look
- 03/02/2026 Alpha Build update 1
- 3 Camera Modes:
- Cinematic Mode
- Default animated camera with loop-based predefined movement. Used in NSFW scenes and intended for passive viewing
- Interactive Mode
- Camera has a fixed center point. Movement via WASD, always focused on the scene. Includes adjustable zoom and camera height
- Free Mode
- Fully free camera with WASD movement and mouse rotation. Movement is limited by scene boundaries
- NSFW Scene Light Toggle:
- Added brightness toggle during NSFW scenes
- Improves visibility without altering base atmosphere
- Why This Approach:
- Gives players control over camera
- Works across all future scenes
- Improves replay value
- Designed as a long-term system instead of a temporary solution
- 02/24/2026 Alpha Build
- This version focuses on restructuring the world, reworking Jane, and improving core systems and stability
- New Dimension & Rooms:
- Added Hub Dimension with central hall
- Three rooms: Jane’s Room (active), Demon’s Room (planned), Witch’s Room (planned)
- Each room will lead to separate dimensions with unique mechanics
- Jane Rework – Core Focus:
- Relationship system based on short quests
- Intimacy levels unlock dialogues, lore, and NSFW scenes
- Dialogues evolve with progression
- Full voiceover for all Jane dialogues
- Quests:
- Find all Jane Memories
- Save Jane
- Follow Jane
- Short quests (1–3 minutes) integrated into gameplay
- Reward intimacy points and progression
- JOI System (Simplified):
- Located in Jane’s Room
- Simplified support mechanic, not core gameplay
- Includes beat system, animation variations, dialogue box, and session duration setting
- Designed for future expansion
- Skill Points Exchange Rework:
- Instant exchange
- Removed forced replay of NSFW scenes
- Wardrobe System (Early Framework):
- Allows equipping and removing parts of Jane’s outfit
- Minimal implementation designed for scalability
- Graphics & Settings Improvements:
- Smooth textures enabled
- PSX shader disabled by default
- Added DX11 and DX12 selection (default DX11)
- Active DirectX version displayed in-game
- Some settings now require restart with warning popup
- DLAA added, requires community testing
- In-Game Bug Report System:
- Available in menu, gameplay, and combat
- Supports reporting bugs, issues, suggestions, and feedback
- Includes title, type, description, screenshot, and logs
- Reports are sent directly to a private Discord channel
- Patron Integration:
- Patron names displayed in-game
- Online-updated list without requiring new builds
- Dynamic integration for supporters
- Community & Infrastructure:
- Updated Discord invite system
- New invites embedded in future builds
- Older builds cannot update links
- Future projects will support dynamic links
- Cheat / Debug System:
- Accessible via F3
- Allows adding shards, souls, intimacy level, health, and EXP
- Designed for testing and debugging

### 0.4
- v0.4
- #fixed critical bug 12/26/25
- I didn’t expect version
- 0.4
- to grow into something this large, but step by step it turned into a major update that changes a lot of core systems in the game.
- This update focuses on
- new gameplay layers
- cleaner structure
- , and
- preparing the project for future expansions
- .
- Below is a full breakdown of what’s new.
- Boss Fight System (New)
- A
- separate boss arena
- has been added — a place where you’ll fight not only for survival, but for something new.
- -Boss fights now take place in a
- dedicated arena
- -The boss has
- two combat phases
- -Phase 2 is faster, more aggressive
- -New abilities unlock
- -Visual appearance changes during the fight
- -Defeating the boss rewards you with a new currency:
- Soul
- New Boss Location
- A brand-new location created specifically for the boss fight.
- -Open space
- -Stars and distant planets
- -Isolated and ritualistic atmosphere
- New Temple Room
- A new room has been added to the
- Temple
- :
- -The
- Witch
- awaits you there
- -A portal leads directly to the boss arena
- Artifact System (New)
- A completely new gameplay system.
- -Artifacts can be
- purchased from the Witch
- -They cost the new currency:
- Soul
- -You can equip
- only one artifact at a time
- -Artifacts are
- visually displayed on the player’s hands
- -Some have their own physics
- -Each artifact provides a small bonus:
- -Damage
- -Speed
- -Health
- (Different artifacts focus on different aspects)
- New Monster (Replacing Mini-Bosses)
- -A new enemy type has been added to locations instead of the old mini-boss
- -Features
- additional physics
- -Designed to feel clearly different from existing enemies
- -More presence, more character, less “copy-paste”
- Enemy Rework (Major)
- Enemies were
- fully reworked internally
- .
- -Improved logic and behavior
- -Cleaner and lighter code structure
- -Easier to expand and balance in future updates
- New features for enemies:
- -New
- health bar
- -Visual indicator when a
- Finisher
- can be executed
- Because of this deep rework, some bugs may appear. Hopefully nothing critical — but this is part of rebuilding core systems properly.
- Finisher System (Reworked)
- Finishers are no longer just a dash with a punch.
- -Now uses a
- cinematic camera
- -You see both:
- -The main character
- -The enemy being finished
- - Currently only
- one animation
- , more will come later
- Important note:
- This system is
- new and technically complex for me
- . I really hope it won’t introduce serious bugs — but if something feels off, your feedback will help a lot.
- UI Redesign
- The game interface has been fully reworked.
- -New visual elements
- -Cleaner, more intuitive layout
- -Additional UI animations
- DLC Menu (New)
- A new
- DLCs
- button has been added to the main menu.
- -Seasonal DLCs
- -Only one can be active at a time
- - Expansions
- (WIP)
- -Future DLCs with new gameplay mechanics, characters, etc.
- Codex (New Object)
- A new object called
- Codex
- has been added to the Temple.
- -Shows control information (if you didn’t change it manually)
- -Stores lore and data about:
- -Characters
- -Locations
- -Monsters
- Fixes & Balance
- -Currency system adjusted to reduce grind
- Example:
- 1 Skill Point → 10 Shards
- 2 Skill Points → 20 Shards
- -UI issues where buttons were hard or impossible to click — fixed
- -Monster damage made more stable and consistent
- -Many other small fixes and improvements
- DLC
- - Halloween DLC (0.4+ver)
- Adds seasonal decorations, themed props, and subtle atmosphere changes across existing locations.
- Important:
- -From version 0.4, this DLC must be
- reinstalled
- -Updated UI support
- -Integrated with the new DLC menu
- This DLC is optional and can be enabled or disabled in-game.
- Installation:
- Drop the DLC files into the folder where
- Goregasm.exe
- is located.
- DLC
- - Winter DLC (0.4+ver)
- A new
- Winter DLC
- has arrived.
- -Cold but calm atmosphere
- -Changes the mood of the
- Temple
- -Purely seasonal and atmospheric
- This DLC is optional and can be enabled or disabled in-game.
- Installation:
- Drop the DLC files into the folder where
- Goregasm.exe
- is located.

### 0.3
- v0.3
- This update brings new visual identity, new progression rewards, a new character, and better game feel overall.
- Let’s go through what’s new:
- New Visual Variations for Monsters
- Monsters now have
- unique looks depending on the location
- they spawn in.
- Snow-covered beasts in
- The Castle
- , neon-glow corruption in
- The Roof
- , and more environmental color identity across the arenas.
- This helps each location feel more distinct and alive.
- Enemy Cap System
- A new gameplay parameter has been added:
- Enemy Cap
- determines the
- maximum number of enemies that can exist on screen at once.
- For example:
- If the cap is
- 30
- , then once 30 enemies are active,
- no new ones will spawn
- until some are defeated.
- This helps performance, pacing, and readability without sacrificing intensity.
- New Character —
- The Witch of Trials
- A mysterious figure now awaits before the battle begins.
- She offers you
- challenges
- .
- Complete them — earn
- extra shards
- .
- Fail — and she will be
- very
- amused.
- She does not fight.
- She only watches… and judges.
- New NSFW Scene Rewards
- 20 shards
- →
- Masturbation scene
- 40 shards
- →
- Blowjob scene
- Three New Challenge Conditions
- The Witch gives you
- 3 random trials
- you may accept for bonus shards:
- PSX Visual Mode Toggle
- You can now
- switch the PSX effect ON/OFF
- .
- Also:
- The PSX filter was
- reworked to reduce visual glitches
- and shimmering.
- New Physics for Body & Cloth
- Breasts, cloth details, and certain body dynamics were improved.
- Characters now feel
- softer, heavier, and more alive
- .
- Temple Character Visual Update
- The girl in the Temple received:
- Improved
- hair
- Better
- textures
- More polished shading
- New Hitstop + Glitch VFX on Melee Impact
- Melee attacks now feel
- heavy
- .
- New screen distortion + micro time-stop effect triggers on hit.
- Makes close combat
- much more satisfying.
- Shader Loading Menu (Important)
- On first launch the game will now ask:
- “Load shaders?”
- If your GPU crashes on shader compilation — you can
- skip it
- .
- If you already launched older versions and want to reset this menu:
- Go to:
- C:\Users\User\AppData\Local\Goregasm\Saved\SaveGames
- Delete:
- GOREGASM_Audio_Settings
- GOREGASM_Game_Settings
- GOREGASM_Shaders_Settings
- GOREGASM_Video_Settings
- Next run → menu appears again.
- New Game File Structure (Important for Installation)
- The internal packaging system was rebuilt to support:
- Future DLC
- Faster future updates
- Cleaner content loading
- IMPORTANT:
- Please
- delete the old game folder
- before installing Version 0.3.
- (Your saves will NOT be lost.)
- Click to expand...

### 0.2 - Initial F95 Release
- v0.2 - Initial F95 Release
- Here’s what’s new in
- v0.2
- :
- New Location – The Castle (Snow Biome)
- A frozen and deadly battlefield. This is the hardest location yet, with a new atmosphere and challenging waves.
- New Ability – Summon Ally
- Call forth an ally to fight alongside you.
- New Skill Trees + Reset Option
- Customize your playstyle with new upgrades:
- Increase your Ally’s damage
- Extend your pickup range
- Boost crystal drop frequency
- Gain more health from Fatalities
- And if you want to change your build – you can now use the
- Reset button
- to refund your skill points and reallocate them freely.
- Achievements System
- A small set of achievements (plus one hidden one ) can now be unlocked during gameplay. Access the Achievements menu at the statue in the
- Main Hall (Temple)
- .
- UI & Visual Improvements
- Several menus and visuals have been reworked for better style and readability.
- Wave System Overhaul
- The wave progression has been completely redesigned compared to v0.1:
- The Bridge
- = Easy
- The Roof
- = Medium
- The Castle
- = Hard
- Each location now has its own difficulty scaling, enemy count per round, and spawn speed.
- Additionally, enemy types will rotate as rounds progress, and by Round 10 you’ll be facing
- all enemy types at once
- !
- This update sets the stage for even more content and features in future versions.

Goregasm

v0.6 + Halloween DLC + Winter DLC Windows

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