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Ongoing vChapter 2 Part 2 - v1.3.29

The Judas Ghost

4.3
(20 votes)

Game Information

Developer

Lockheart

Version

vChapter 2 Part 2 - v1.3.29

Engine

Ren'Py

Release Date

Oct 31, 2025

Last Update

Jan 11, 2026

Censorship

Uncensored

Overview

The Judas Ghost

Explore a sprawling mansion filled with enchanting secrets and captivating characters in this immersive visual novel adventure. Embark on quests, interact with an eclectic mix of individuals, and set your own pace through each girl's story.

Gameplay & Mechanics

Navigate the mansion day and night, choosing which quests to tackle and who to engage with. Collect currency to buy outfits and items, build affection levels with characters, and uncover hidden secrets leading to exclusive scenes.

Key Features

  • Explore a vast mansion filled with mysteries and intrigue.
  • Interact with an diverse cast of characters, each with their own unique storylines.
  • Manage your time effectively between day and night cycles for varied gameplay experiences.
  • Collect currency to purchase outfits and items that may influence your interactions or uncover secrets.
  • Build affection levels with characters to unlock new scenes and deepen relationships.

Download and play The Judas Ghost now on Gaxload.

Installation

Installation: Download archive matching your OS PC/Mac: Extract archive Android: Install APK Start app*: On Mac: Run app On Windows PC: start The-Judas-Ghost.exe On Linux PC: run ./The-Judas-Ghost.sh On Android: Click through the information and wait for the downloader to finish Deinstallation: On Mac: Delete app On PC: Delete installation folder On Android: Make a backup of your save folder, then deinstall the app as detailed in your device manual Most often, long-tab the app icon and select "Uninstall" Updating On Mac and PC On startup and every 6 minutes, the game checks if an update is available. This might take a bit, depending on your internet connection. If an update is available, you will find that info and an update button on the right side of the main menu, where the current version number is shown. On Android On startup of the app, you will be asked if you want to install the latest version of the game. To do so, select "Yes" or skip to the main menu with "No". You will find your current app version in the main menu. Check this thread to find out what the latest game version is.

Changelog

### 1.3.29 (No content update!) - v1.3.29 (No content update!) - Updated some configuration files to hopefully fix a repackaging issue. ### 1.3.28 - v1.3.28 - Next to a few additional typos being fixed, this version has - Gemma: - Alternate, Exchange, Escalation, Inspection VI (with lewd and quite naughty bits) - Minerva: - Confession - Judy / Story: - - The - mute button in the main menu - is to tell Judy to be quite. All other audio is unaffected by it. We will update the icon to something more appropriate later. - Kinetic Mode - : When starting a new game, the player has the choice between playing the Kinetic Mode or Adventure Mode. - The Kinetic Mode for the Prelude and Chapter I is pretty much set in stone. The scenes might still feel a bit "jumpy", since they were written primarly with the sandbox Adventure Mode in mind. - Menu Button - in Dialogue: Added a "Menu" button to access settings etc. next to the "Skip" button while dialogue is shown. - End Replay Button: - Added a "End Replay" button next to the "Menu" Button - Fixed a bug that prevented loading of new content from an existing save v1.2.10 or earlier. ### 1.3.11 - v1.3.11 - Fixed a bug that occured when picking up a coin in the west hall (1st floor), facing south. ### 1.3.10 - Chapter 2 - v1.3.10 - Chapter 2 - (Part 1) - In this update we have quite a few mechanics. One of them is a dark room scene where a flashlight is used. For some reasons, probably the transformations for highlighting interactibles/collectibles, the solution I currently use tends to flicker every now and then. I will see if I can find or code a different solution or just make the room a bit darker and less saturated instead of completely black. - New Quests - Judy: Mirror Mirror On The Wall (feat. Cindy and Gemma) - Cindy: Cockadoodle IV - Sienna: Vibe Prize > Sun Spark - When Cockadoodle IV and Sun Spark are done: - Sienna: Open Wide (feat. Cindy) - In my head Sun Spark is always "Sparkle" for some reason... Just wanted to mention it, in case I didn't get all the typos. - Chapter 2 starts - , when each character's last quest of chapter one is finished. If you already finished with them, just loading the game, will start chapter 2. There will be a chapter update screen and the player will be put directly into Zach's bedroom, starting a new day. This will automatically start "Mirror Mirror". (Depending on tester feedback, I may place the character outside, so they can start the event manually or play - Vibe Prize - first. - Vibe Prize - is mechanically the most complex part in this update. It has a "Skip minigame" button in the bottom right of the screen, to skip the "dark room and word puzle part". Partly, the button is there, in case navigating through the flashlight scene is to much of a hazzle on mobile. Anyway, here's how to get through this part of the game: - The room is dark. - If player doesn't have the flashlight, Zach says something like "I have my flashlight in the car." (passenger side) - If the player has the flashlight. They can explore the room with help of the lit up room (light cone). - Armor on the right > Gauntlet on the floor > Key in the gauntlet - Key from the gauntlet > Chest on the left side of the room - Wordle/Hangman puzzle. - Drag'n'drop to solve for CLOTHES - Last minigame - Turn on by clicking the knob, not the LED cover. - There are three stages, click the knob each time. - The knob should be insensitive between animations - 300+ renders, 20 animations - Chapter 1 — Final - Additional notes and summary: - The release version 1.2 introduces a new scene that should have played after "Gemma — Booty" and before "Gemma — Salacious". If a player already progressed Gemma's story up to "Gemma — Salacious" or further, the new scene will be triggered the next time MC visits their room. This might trigger the event immediately if the prerequisites are fullfilled and the player saved in MC's room. - If the player is able to trigger "Gemma - The right medicine" before playing "Gemma - How to be a good girl", there might be an issue with above triggers. In that case, please report the issue, so that we can have another look. It should be fixed, but reality is a cruel beast. - Generally, this issue does not break the game, but is inconsitent story telling for those two events, if played in the wrong order. - Now, even though we provide a quest progress tracker and just in case, the player should play until the questlog ("Notebook") tells the player that there is no new content available. Some events are delayed and are not immediately available after having played the precursing event. Those are rare and the maximum delay should be one in-game night of rest. These "empty time slots" should get less and less, as we add content and repeatable events. - With the release of version 1.2.0 a new mechanic is introduced, that lets players chose the event they want to play, if the location has multiple events available at a given time. The player can also return to freeroam, which might trigger a priority event, that would start automatically otherwise. - Also, with version 1.2.0 another mechanic is introduced to start an event. For those, the player has to initiate a dialogue with Judy in MC's room and pick the highlighted choice. The notebook should hint at those events by telling the player something along the lines "I should talk to Judy." or "Judy might know more about this." ### 1.2.11 — Release Build - v1.2.11 — Release Build - Fixed "Cindy — Melting Ice" not progressing two phase two. ### 1.2.10 — Release Build - v1.2.10 — Release Build - Fixed "Judy — In need of Essence II - Blowjob" causing a "ingorable" grey screen at the end. ### 1.2.9 — Release Build - v1.2.9 — Release Build - Fixed "Gemma — The Right Medicine" to restart after an in-game nights of rest. - Fixed an event description ### 1.2.8 — Release Build - v1.2.8 — Release Build - Fixed some quest and event description ### 1.2.7 — Release Build - v1.2.7 — Release Build - Added skip functionality to textbox. - Added APK update functionality to start-up of game on APK/touch - Added button to activate/deactivate name input in settings screen ### 1.2.6 — Release Build - v1.2.6 — Release Build - Added navigation to in-game settings to access load/save on touch screens. - Updated quest description for "Judy — Judy's Needs" - Fixed an issue in "Gemma — How To Be A Good Girl", that used a wrong name variable for MC. ### 1.2.5 — Beta Build - v1.2.5 — Beta Build - Removed a "debug entry" from the Notebook for "Minerva — Painting" ### 1.2.4 — Beta Build - v1.2.4 — Beta Build - Added option to rename the character for the gallery. - Added option to rename the character in the in-game settings. This is the settings screen from the icon in the bottom right of the freeroam UI, not the main menu settings. - Changed the tooltip for Judy's essence generator events. - Updated Ren'Py version from 8.2.1 to 8.2.3 ### 1.2.3 — Beta Build - v1.2.3 — Beta Build - Changed Sienna's gift box to an outfit doll wearing the correct lingerie. - Reintroduced Cindy's "Care for MC" level to have better event flow control for Cockadoodle. - Added missing "Gemma — How to be a good girl" - Removed event delay from "Judy — My Space" and reduced it to one day for "Judy — To Taunt And Protect" ### 1.2.2 — Beta Build - v1.2.2 — Beta Build - Fixed navigation issue on staircase, moving to 2nd floor east hall instead of west hall. - Fixed coin located in 1st floor east hall. - The jewellery box didn't give the player a coin, even though it should have. If the player loads a save where this event has already played out, the player will be rewarded with the appropriate coin on load. - Removed repeating Cockadoodle events from sleeping in MC's room. ### 1.2.1 — Beta Build - v1.2.1 — Beta Build - Added quest progress counter to the "Notebook". ### 1.2.0 — Beta Build - v1.2.0 — Beta Build - Added replay labels for a better way to start events from the gallery without unlocking them. This should make the unlock mechanism revertable. ### 1.1.20 to v1.1.23 — Internal Builds - v1.1.20 to v1.1.23 — Internal Builds - Testing and fixing of in-game updater ### 1.1.19 — Internal Build - v1.1.19 — Internal Build - Added filters to gallery. - Added unlock function to gallery. ### 1.1.18 — Internal Build - v1.1.18 — Internal Build - Added base gallery mechanics - Removing some time and "affection" constraints from events. ### 1.1.17 — Internal Build - v1.1.17 — Internal Build - Added quest "Judy — Judy's Needs" - Added event "Judy — Leather X" - Added event "Judy — In need of Essence III" - Added quest "Gemma — Freckleback" - Added new mechanic, that requires to actually start a dialogue with Judy to trigger an event. - Added new mechanic, that opens a choice menu, if multiple events are available in a location at a given time. ### 1.1.16 — Internal Build - v1.1.16 — Internal Build - Added item for Gemma questline - Added quest "Gemma — Goblin" - Added quest "Gemma — Stabilizing" - Added mechanic to replay new events added to already partially or completely finished quests. ### 1.1.12 — v1.1.15 - Internal Builds updating mechanics - v1.1.12 — v1.1.15 - Internal Builds updating mechanics - Chapter 1 — Part 1 ### 1.1.11 — 2024-04-03: No saves found - v1.1.11 — 2024-04-03: No saves found - Fixed an issue where v1.1.7 files couldn't be found ### 1.1.10 — 2024-03-31 - v1.1.10 — 2024-03-31 - Removed icon from Windows executable and MacOS app to prevent false positive warnings by some antivirus software vendors - Fixed an issue that leads to an error when opening the quest log and no quests are available ### 1.1.9 — 2024-03-30 - v1.1.9 — 2024-03-30 - Fixed some typos - Fixed an issue where the player character used the speaking textbox instead of using thoughts - Fixed issue where players couldn't find Cindy's luggage - Fixed time period override to limit Minerva's - Date Night Dinner - to evenings and night time ### 1.1.8 — combined release with v1.1.9 - v1.1.8 — combined release with v1.1.9 ### 1.1.7 — 2024-03-27 - v1.1.7 — 2024-03-27 - Fixed several typos - Added prerequisite stage 10 for - Cindy — A little attention please! - Added placeholder quest - To be continued… - Added placeholder "Story continues in next update." and "There are more events available." to quest log ### 1.1.5 to v1.1.6 — combined release with v1.1.7 - v1.1.5 to v1.1.6 — combined release with v1.1.7 ### 1.1.4 beta — 2024-03-26 - v1.1.4 beta — 2024-03-26 - Fixed several typos - Adjusted namebox to use full width of the textbox - Added missing icons for map events that still used placeholders ### 1.1.3 — combined released with v.1.1.4 beta - v1.1.3 — combined released with v.1.1.4 beta ### 1.1.2 beta — 2024-03-25 - v1.1.2 beta — 2024-03-25 - Added icon to Windows executable and MacOS app - Fixed several typos - Changed label "Zach's room" to "Your room" on the map - Updated patch routine - Adjusted delay for quest start - To Taunt and Protect - Added override for the time period prerequisit for events - Fixed auto-trigger for Minerva's - Date Night - setup - Removed 2nd floor available prerequisite for Sienna's trigger for - A Favor — Panties to start - Added prerequisite - A Favor — Panties - and - Judy — My Space - completed for - A Favor — Chess - v.1.1.1 — combined release with v1.1.2 beta ### 1.1.0 beta — 2024-03-23 - v1.1.0 beta — 2024-03-23 - Recoding of the original release - ~4500 lines of code for screens & mechanics - ~2500 lines of that as pure Python code/classes - 50k words - 1000+ stills - 20 animations - Cindy - Cockadoodle Part 1 – 3 - By the poolside - Minerva - Befuddled Part 1 – 3 - Cured - complete - Painting Part 1 – 3 - Datenight - complete - Judy - Shop overhaul - Essence Generator overhaul - Sienna - New intimates Part 1 – 3 - Kamasutra Part 1 – 3 - Pantythief - Original release v1.0.1 - The code development for - The Judas Ghost - started in Summer 2022. In November 2023 complications ended the development on the original version of - The Judas Ghost - and a new programmer joined the team. - The decision was made to completely rewrite the code base of the existing game, leaving nothing but the story and art and some minor code snippets that were useful still.

The Judas Ghost

vChapter 2 Part 2 - v1.3.29 Windows, Linux +2

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