VaM 2
Game Information
Developer
MeshedVRVersion
v1.1 Beta
Engine
Unity
Release Date
Jul 21, 2025
Last Update
Jan 21, 2026
Censorship
Uncensored
Overview
VaM 2 invites you to explore an immersive, animated sandbox world filled with monster girls, where your choices shape your experience as a male or female protagonist in VR.
Gameplay & Mechanics
In VaM 2, you'll navigate a vibrant 3D environment, interacting with and customizing an array of enchanting monster girl characters. With a focus on exploration, relationships, and character creation, you'll delve into a dynamic sandbox experience that brings your VR fantasies to life.
Key Features
- Animated Monster Girls: Interact with beautifully animated monster girls in stunning 3DCG.
- VR Experience: Immerse yourself in the world of VaM 2 using virtual reality technology.
- Sandbox Exploration: Navigate a vast, interactive 3D environment filled with secrets and surprises.
Download and play VaM 2 now on Gaxload.
Installation
1. Extract and run.
Changelog
Beta 1.1.1
This minor release is mostly to fix bugs from Beta1.1, but it does also contain some new features and tweaks.
Highlights:
5 New Features
2 Tweaks
6 Bug Fixes
Beta 1.1
New content:
Male Figure addons
5 male Skin addons, 3 male character Blend Shape addons
3 additional female Skin addons (5 total), 2 additional female character Blend Shape addons (3 total)
3 new pose and expression Blend Shape addons
Genital Blend Shape addons
Figure Cycle Force addon - allows adding some simple motion to any Figure
6 additional mouth Skins
many additional eye Skins
many additional makeup Skins
New features:
Pose, expression, formula, eyelash, and genital Blend Shape (morph) support added.
Active parameter groups added for easily seeing what settings have been changed
Resolution and fullscreen selector
Jaw physics (limited until skin physics in Beta2)
Improvements:
Smoother changes for Blend Shapes with bone movements
Completed light parameters - many more options for lighting now
Can now control overall and individual power for Bone Driven Blend Shapes
Blend Shapes can now also be browsed "By Addon"
Added Zero all target rotations action/button
Improved sorting in the UI
Improved Geoshell wrapping
Improved load/save to be more robust when addons are updated
Improved save file to contain more reference info
Tech changes:
Updated to Unity 6.1
Added support for DX12
DLSS3.1 -> DLSS3.7 (this is the latest Unity supports)
FSR1 -> FSR2 (sorry Unity does not yet support FSR3)
Fixes:
Fixed issue with OpenXR controllers not tracking
Fixed DLSS preset naming
Fixed issue with fade distance on lantern being too low
Fixed issue with hair not properly detaching
Fixed some cases of color picker swatch not showing the right color